๐ŸŽฎ Turn on the sound for
the full experience
โ†˜

โ–ถ PRESS START ยท AGILE RETRO โ—€

RetroMind

- BY THELIS -

The real-time agile retrospective your teams actually look forward to.
100% participation, not a single voice lost, and every session ends with a concrete action plan you'll actually follow.

โ–ถ TRY IT FREE Book a demo
Live ยท 100% of the team ยท Action plan included
REAL-TIME COLLABORATIONBUILT-IN AI COACHRETRO BATTLEAUTOMATIC SUMMARYEMOTIONAL HEATMAPCROSS-TEAMINSTANT ACTION PLAN REAL-TIME COLLABORATIONBUILT-IN AI COACHRETRO BATTLEAUTOMATIC SUMMARYEMOTIONAL HEATMAPCROSS-TEAMINSTANT ACTION PLAN
BEFORE / AFTER RETROMIND

Those retro headaches?
We turned them into a game.

You've lived through them all. Here's what RetroMind changes, concretely, for your teams and your results.

๐Ÿ—ฃ๏ธ
Radio silence
โ–ผ BEFORE
"Any feedback?" Nobody flinches, the real issues stay under the rug.
โ–ถ
โ˜… WITH RETROMIND
Everyone writes at the same time: 100% of the team contributes, even the quiet ones.
๐Ÿ“‹
The ghost summary
โ–ผ BEFORE
Good resolutions vanish into a forgotten drive. By the next sprint, nothing's left.
โ–ถ
โ˜… WITH RETROMIND
AI writes the recap and the action plan at closing, ready to share and follow, in one click.
๐ŸŽค
Always the same voices
โ–ผ BEFORE
Two or three voices dominate. The others never get a word in.
โ–ถ
โ˜… WITH RETROMIND
Parallel contributions and voting: the floor gets shared naturally.
๐Ÿฅฑ
The retro you endure
โ–ผ BEFORE
Same format every sprint, endless setup. The retro becomes a box to tick.
โ–ถ
โ˜… WITH RETROMIND
Ready in 30 seconds, lively and engaging. The team already wants the next one.
๐Ÿ•น๏ธ NAVIGATE & PLAY _
Move with โ†‘โ†“โ†โ†’ ยท reach a door to choose your destination
GO TO
SECTION
You can come back to the game anytime
Enter = OK ยท Esc = stay
Solution Features Retro Battle Free trial
SNACKS: 0
0
To launch
your first retro
0
Of the team
taking part
โˆž
Teams & retros
in parallel
0
Spent writing
the summary
Player Select

Every role, its rights,
you stay in control.

From observer to administrator: you decide who sees, who contributes, who moderates. Perfect for opening the retro to your whole organization, securely.

LVL 1
SPECTATOR
"I just want to follow along."
The observer role. Perfect for guests, a manager dropping by, or a TV screen: sees everything, touches nothing.
๐Ÿ‘ View retrosContributeModerate
LVL 2
PARTICIPANT
"I'm here to move the team forward."
The heart of the team, dev, marketing, ops. Adds cards, votes, comments. Owns their own contributions end to end.
๐Ÿ‘ Viewโœ๏ธ Contribute๐Ÿƒ Own cards
LVL 3 โ˜…
MASTER
"I run the retro for my teams."
The game master: Scrum Master or facilitator. Creates and closes retros, moderates all content for their teams.
๐Ÿ›ก Moderate all๐ŸŽฌ Manage retros๐Ÿ‘ฅ Their teams
BOSS
ADMIN
"I hold the keys to the whole game."
The final boss. Sees every retro in your organization, manages teams, users, AI and settings. Full control.
โš™๏ธ Manage all๐Ÿ‘‘ All retros๐Ÿ”ง Admin
โ˜… WHAT YOU GET

Three power-ups that
change the game

RetroMind isn't yet another wall of digital sticky notes. It's the tool that makes every retro more inclusive, faster to wrap up, and genuinely useful.

01
โšก
Collaboration in real time

Everything happens live. A new card appears instantly for everyone, no refresh, no friction, no "can you see my screen?".

Live votes, comments and reactions
Drag & drop to sort together
As smooth in the room as remote
On desktop, tablet or mobile
02
๐Ÿค–
AI that writes for you

While you talk, the AI reads the mood, spots the tension and prepares the action plan. The summary writes itself at closing.

Detects recurring topics
Concrete recommendations at the end
Emotional heatmap of the team
Action plan exportable in one click
03
๐Ÿ†
Engagement that lasts

Taking part becomes a game. Every contribution scores points, the leaderboard moves live, and suddenly even the shyest want to play.

Live leaderboard during the retro
Bonus for the best ideas
Score history per team
Good habits become reflexes
RetroMind retrospective board
The real-time board: three columns, cards, votes and comments, synced live.
๐ŸŽฎ Retro Battle - Versus Mode

When taking part
becomes addictive

We don't force engagement, we make it irresistible. The live leaderboard turns the retro into an event the team won't want to miss, sprint after sprint.

โ–ธ SCORING SYSTEM
+1
Each idea shared
+1
Vote given or received
+2
Comment posted
+5
Idea kept in the action plan

Points counted in real time, locked at closing. Transparent, immutable, fair play.

Retro Battle leaderboard
The live leaderboard and score evolution, sprint after sprint.
๐Ÿง  AI Coach - live

A copilot on
every retro

You facilitate, the AI watches: it catches the weak signals and the recurring topics, and you walk away with a clear summary to track actions from one sprint to the next.

๐ŸŒก๏ธ
The mood at a glance
Each card takes on a color based on its tone - positive, neutral or tense. You read the team's real state at a glance.
๐Ÿ”
What repeats, finally visible
The coach detects dominant themes and warning points in real time, card after card.
๐Ÿ“‹
The summary that writes itself
At closing, a structured recap and a concrete action plan are generated automatically, in your language, exportable as PDF.
COACH_AGILE.EXE - LIVE
โ˜… TEAMS USING RETROMIND

What teams
are saying

โ˜…โ˜…โ˜…โ˜…โ˜…
Honestly, at first I thought "just another tool". In the very first retro, two people who never say a word in meetings filled half the "to improve" column. It surfaced things we'd been dragging for months.
CL
Camille L.
Scrum Master
โ˜…โ˜…โ˜…โ˜…โ˜…
What sold me is not writing the recap in the evening anymore. The retro ends, the summary and actions are already there, I reread, fix a couple of words, send. A solid half hour saved every time.
RM
Romain M.
Product Owner
โ˜…โ˜…โ˜…โ˜…โ˜…
My teams ran their retros on their own and I had zero visibility. Now I track the trends from one sprint to the next, and above all people show up without being pushed. Some even ask when the next one is. For a retro, that says a lot.
SA
Sarah A.
CTO
โ–ธ How it works

Your first retro
in 3 steps

From creating your account to a shared action plan: it all takes a few minutes, no training or manual needed.

1
โ˜… Create the retro
Launch your retrospective
Create your account in 30 seconds, no credit card. Give your retro a title and you're off.
2
โ˜… Gather the team
Invite your teammates
Share a simple link. Everyone joins the retro in real time and adds their cards, from any device.
3
โ˜… Leave with a plan
Get your action plan
Voting, prioritization and an AI-written summary. You leave with concrete actions, before the meeting even ends.

โ–ถ FINAL LEVEL โ—€

Your next retro could be
the one that changes everything.

Setup in 30 seconds. Invite your team. Start the game. No credit card required.

โ˜… Host it yourself or in France ยท Support included ยท No commitment โ˜